About Me

From Engineering to Design
Building the Framework
My journey began in mechanical engineering, where I learned to approach problems systematically, test solutions, and iterate based on data. This structured thinking became the foundation for my design approach.
Finding My Direction
Frustration with poorly designed interfaces made me think, "Maybe I could make this better for others." I discovered that design offered what engineering sometimes couldn't: the freedom to balance technical constraints with human needs and creative expression.
Developing the Skills
This realization led me to pursue formal UX training through Columbia Engineering's bootcamp, where I built a strong foundation in user-centered design principles and gained valuable project experience.
Bringing It All Together
Now I approach design challenges much like engineering problems—starting with a solid structure and working toward the details—but with the flexibility to pivot when research reveals new insights. I'm passionate about creating accessible, intuitive experiences that solve real problems.
Core Competencies
Design & Research
- User Research & Testing
- Information Architecture
- Accessibility-Focused Design
- Figma & Adobe Creative Suite
- Design Systems
Development & Interactive
- Front-End Development (HTML/CSS/JS)
- SvelteKit & TypeScript
- Three.js & WebGL
- 3D Web Experiences
- Animation & Interactive Prototypes
Beyond Design
When I'm not designing, you'll find me sketching, painting watercolor, or coding (I designed and built this website from scratch!).
A Glimpse Into My Sketchbook
I love using 18" × 24" newsprint paper to practice drawing and get ideas out. I feel free to make mistakes and experiment with weird ideas — sometimes I'll even sketch UI components on newsprint before transferring them to Figma.


